commit | 8a2693ba806723c488cf38f8b74baf5ac9876f10 | [log] [tgz] |
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author | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Jan 16 21:43:35 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Jan 16 21:43:35 2020 +0000 |
tree | 795aeb028115b3c12aaeab26872eb201722e6b8c | |
parent | ca01e7e98faa1830e20d7fb8641011bdabc98b17 [diff] | |
parent | 8623fab80435e7bebb7f9da44a38b6825e81c9f7 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 76a390c22e am: 8623fab804 Change-Id: I1db66cabf1055ba915cb6eb20161cbf9a0347dc0
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.