commit | 2255c706d47ab499dbdb6ce1e90da222c4050ec5 | [log] [tgz] |
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author | Alex Light <allight@google.com> | Wed Feb 27 16:19:43 2019 -0800 |
committer | Alex Light <allight@google.com> | Thu Feb 28 00:30:43 2019 +0000 |
tree | 9d7560f581e9e4601c7f265c3cb5f8dc57552906 | |
parent | f01f87af850dd1905fd41c3bc9ebfd856c068e56 [diff] | |
parent | 02c110735d44497cca7a2ca28956d815dddcd7c6 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: GetDirectDepWithTag needs to check all tags before panicing Allow Context to query Singletons Test: Manual Bug: 124507633 Bug: 125933724 Change-Id: If0a51961133a7dcbe7c779220130a203bcabed70
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.