commit | 5de2c9d5ddbc4e37e5905e5411e96faf0d43efbb | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Fri Jul 06 14:53:57 2018 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Fri Jul 06 14:53:57 2018 -0700 |
tree | 9471f9852aa6b87a79d0aee7148cf269e7ea8506 | |
parent | a9cb75732882dee5595d30aa549e81446645710b [diff] | |
parent | 80e5939b8885d4e575b6150898bda17e4f1ebc05 [diff] |
Merge remote-tracking branch 'aosp/upstream' into glob_bootstrap am: 80e5939b88 Change-Id: I8439e2dbd6b3c5d1425b10cd05df8bbf794f5f1a
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.