commit | 24f0b26d9029b6ed0e3cbc1ad7ec18eb6abb5bff | [log] [tgz] |
---|---|---|
author | Jaewoong Jung <jungjw@google.com> | Fri Nov 15 07:45:46 2019 -0800 |
committer | Jaewoong Jung <jungjw@google.com> | Fri Nov 15 07:45:46 2019 -0800 |
tree | f36c6751f922cf9194c169f0326f8593558bfe59 | |
parent | 247a72401f5115b16e4165205cac25edafd757cb [diff] | |
parent | eda08050f37590ae3e5fe0da7cb1d9888f893643 [diff] |
Merge remote-tracking branch 'upstream/master' into merge * upstream/master: Add support for module variant aliases Delay allocating variationMaps until populating them Use module groups more widely Test: TreeHugger Change-Id: Ic591beac1ec34543ca8c1dfe7bc3ba456e763d7c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.