commit | 86286b9ac935c3d81d81044cc10d0d436ad09029 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Jan 06 12:59:56 2020 -0800 |
committer | Colin Cross <ccross@android.com> | Mon Jan 06 12:59:56 2020 -0800 |
tree | 2b3a6b55613f363d1165b2c4e432cec86f258621 | |
parent | 88e39c0c1c293bfab683506c0be2142c089cde11 [diff] | |
parent | 55ca1c086035433b52c2d58a7b84b62acbad6254 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Move unpackProperties to proptools and export it Add scoped module factories Move LoadHooks from Soong to Blueprint Test: m checkbuild Change-Id: I25ac946cdbe6c4faca167413c347f3de4be58024
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.