commit | 83cecbe4a636570623942547c883609e829f4de2 | [log] [tgz] |
---|---|---|
author | Jeff Gaston <jeffrygaston@google.com> | Tue Nov 21 12:22:47 2017 -0800 |
committer | Jeff Gaston <jeffrygaston@google.com> | Tue Nov 21 12:23:13 2017 -0800 |
tree | bdd76d550ebba053ba3cbbe17aec6bc43d6ecc27 | |
parent | 45c920172528ae33fee713eb6c962177b0a716f8 [diff] | |
parent | fb52eb9a1aef8f38487943c1996be815e75bc118 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Support files named Android.bp in tests Test: m -j nothing # which runs tests Change-Id: Id7deda4e08fc276b06a51cbdc0e781ddc75148b3
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.