commit | 94423de30732512a4ffc1209c4fc20702046639d | [log] [tgz] |
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author | colincross <ccross@android.com> | Thu Jun 20 11:25:59 2019 -0700 |
committer | GitHub <noreply@github.com> | Thu Jun 20 11:25:59 2019 -0700 |
tree | 1a28bdddd23bb0a9537cd65eb35095191cf7561a | |
parent | a466306423a874c762e5c6e89db35b0067369cf3 [diff] | |
parent | 19ff727ad5c5c9f3bfebe485f52bbc91db1bd3f4 [diff] |
Merge pull request #253 from colincross/optimize Optimize ninjaString.ValueWithEscaper
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.