commit | 8524c452be4acf9143b534756f3a1e7312a3232a | [log] [tgz] |
---|---|---|
author | Jaewoong Jung <jungjw@google.com> | Thu Jun 06 07:18:53 2019 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Thu Jun 06 07:18:53 2019 -0700 |
tree | 32d83e52d9bc4e73fcbc73596ecf53908a5398de | |
parent | 0c934ccb4b8e6a3ce2af5b20df7a37ca950b2896 [diff] | |
parent | a434cda92c7ccac0add75ecc9b6c9998d1751381 [diff] |
Merge remote-tracking branch 'upstream/master' into master am: e21c14594e am: a434cda92c Change-Id: I02e4bc0b24f5fbe0dee3214964ab4c744faa4e0d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.