commit | 20eab856abb6d44bdf7fdbef42f2494c0be4d19c | [log] [tgz] |
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author | Jeff Gaston <jeffrygaston@google.com> | Mon Dec 04 18:05:43 2017 -0800 |
committer | Jeff Gaston <jeffrygaston@google.com> | Mon Dec 04 18:05:43 2017 -0800 |
tree | 7d6440c1524f0fb5bdbb1a074b31335a62a13fd1 | |
parent | 058a24de5b93b58f8a74891d54edd117d98ad6ab [diff] | |
parent | 14978f8f9da86f73da0e97d662570bf0d2cdc188 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Make ninja file deterministic even with dup module names Disallow bp 'build' includes to reference other dirs Pass ModulePath to NameInterface Have handleOneFile(child) wait for handleOneFile(parent). Bug: 65683273 Test: see individual tests on the merged commits Change-Id: Ifeb0b67f21d0ab90172a9a79ccebbef52d64f258
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.