commit | b2bee4ee14f6d6c376a8c54f416cf6e6ee359dab | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Oct 12 11:16:29 2016 -0700 |
committer | GitHub <noreply@github.com> | Wed Oct 12 11:16:29 2016 -0700 |
tree | ca78c6a41b763b4e9b72e81754f183040566f930 | |
parent | ad914cea1ad616328335f350d715d86c04daa3ae [diff] | |
parent | 2c6284427485136a315fa3eec85f5c28a356930f [diff] |
Merge pull request #126 from colincross/errors Improve error reporting
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.