commit | 2ecec57e47e4c34857d4d2aae3a540170ae190c6 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Tue May 17 13:56:21 2016 -0700 |
committer | Colin Cross <ccross@android.com> | Wed Oct 12 11:12:54 2016 -0700 |
tree | e88f489aa6018565768a213794a6fbe9131d9c60 | |
parent | ad914cea1ad616328335f350d715d86c04daa3ae [diff] |
Add support for memory profiling Add -memprofile argument to support capturing a heap profile, and -nogc to disable the garbage collector to see all allocations. Change-Id: I0d4c5f2bf79786aed4b2af4be112ecf0a2810a91
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.