commit | 66c0b13553afbf4d2482e274f542120c75a00339 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Wed Sep 25 11:25:04 2019 -0700 |
committer | Colin Cross <ccross@android.com> | Wed Sep 25 14:52:54 2019 -0700 |
tree | 1b8a2a99e143e29bd643c0edaead40bce93ea834 | |
parent | 884e7374fbb3f7d8e43ae9da5e9d2628a7e676f1 [diff] |
Add proptools.Int and proptools.IntDefault Add proptools.Int and proptools.IntDefault that behave analogously to proptools.String and proptools.StringDefault. Change-Id: I41fd3417c973c9ff4a5aa6680546b4b893784745
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.