commit | 26c141fe686b76eaf8254c2ad9ee151ccb191326 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Jul 13 10:46:04 2017 -0700 |
committer | Colin Cross <ccross@android.com> | Thu Jul 13 11:10:39 2017 -0700 |
tree | e88da933476c8f5e9a8824d1b39d756f6b53cff0 | |
parent | d317b06164b4f9b1160064d21d0d9c8d4162f5ff [diff] |
Add a script to regenerate build.ninja.in files Add regen_build_ninja_in.sh to regenerate build.ninja.in and tests/test_tree/build.ninja.in. Change-Id: Ib196576fb39eb1adf4ed660b7aa2d24c84aed077
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.