commit | d2f4ac1224c9d0aa64817b295319d342c663628d | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Jul 28 14:31:03 2017 -0700 |
committer | Colin Cross <ccross@android.com> | Tue Aug 01 15:12:12 2017 -0700 |
tree | 03dd9de6447757bf6ec5f8be4ba550a71e8d6d36 | |
parent | 3048433458521e6f737d1d9e1f504116a6e64f3d [diff] |
Rename moduleInfo.moduleProperties to properties Remove unnecessary name duplication. Test: blueprint tests Change-Id: I2c65ce6a164e47e855dd3bb1c7bee957dfd422ae
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.