commit | da809330f8354b84a29921e94ae95ab8a771b56f | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Mon Feb 26 15:42:23 2018 -0800 |
committer | Dan Willemsen <dwillemsen@google.com> | Mon Feb 26 16:02:05 2018 -0800 |
tree | 49e895294a2a9631c73cdc540091daac7b050626 | |
parent | fbcbac6aa1c79f49ac59fafd5a0ee9de85008e16 [diff] | |
parent | 77dc4de53e0fe30ad27a340f00868b014b41d2eb [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Append / to directories in Glob results Bug: 71906438 Test: out/soong/build.ninja is identical Change-Id: Ic4c64015e9b6e70887fdc8c6f70b021b01886f1c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.