commit | 3d9a6b397eb1f0353719bc4796cffa66a4726d9f | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Thu Jan 21 00:58:23 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Jan 21 00:58:23 2021 +0000 |
tree | 48726c31894dee66f64587171cb53700dbed0b99 | |
parent | ee9fe36a1c2704dbf4e13e7ded56b8eb60c8590e [diff] | |
parent | e7bc78aa7bea2b4f62e586a495213d229f43b318 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: e7bc78aa7b Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1553908 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I58c3604c7fd477418f30179663050767cfa4fb75
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.