commit | ef33c90fe311f8edeedddb0640fff8fbea0b7734 | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Wed Apr 01 15:13:27 2020 -0700 |
committer | GitHub <noreply@github.com> | Wed Apr 01 15:13:27 2020 -0700 |
tree | 0d19594c7641ff7005a67629c1b4b17196d6e09d | |
parent | 215230a3e85685511d34abbcb96017529c803b3a [diff] | |
parent | b77556bdcae7aced5231326ae0f8f583a2343402 [diff] |
Merge pull request #292 from paulduffin/master Allow missing variants when allowMissingDependencies=true
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.