commit | 14978f8f9da86f73da0e97d662570bf0d2cdc188 | [log] [tgz] |
---|---|---|
author | Jeff <mathjeff@users.noreply.github.com> | Mon Dec 04 17:41:54 2017 -0800 |
committer | GitHub <noreply@github.com> | Mon Dec 04 17:41:54 2017 -0800 |
tree | 5dc9263cf0cbe6233f46b9ad9eaf245b3ac21993 | |
parent | 94c21796661a04496cb6eb4aae5635cdea9dfe1c [diff] | |
parent | 0e90759bfed9207fdc6a708d9c08ad95a5511b7a [diff] |
Merge pull request #190 from mathjeff/visit-order Have handleOneFile(child) wait for handleOneFile(parent).
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.