commit | fa65d1d544baec97950f83ff98a904857ced4d4b | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Fri Sep 15 01:35:05 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Fri Sep 15 01:35:05 2017 +0000 |
tree | 6f510505e7b962cc08c1340f5fe06b280f878b89 | |
parent | ce6a3c94837b9c9f17a8c73d7cd747db35112e8b [diff] | |
parent | e8abb6038e658de3f24dc236d9bcca1dd06a937e [diff] |
Merge remote-tracking branch 'aosp/upstream' am: e8abb6038e Change-Id: I64ce76c8a292b4151518d32922c645d027078a18
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.