commit | 71026c7cb58d08de4900add0aa0de42360a37fac | [log] [tgz] |
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author | Jeff Gaston <jeffrygaston@google.com> | Wed Dec 06 04:14:41 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Wed Dec 06 04:14:41 2017 +0000 |
tree | ea6a2938846e709b6d83f038cebf2f883b5fc5a8 | |
parent | 9d536e88f962419583be0cdc2f9dda6b6e07ab0b [diff] | |
parent | ef0e54a10c387946d0479320c7303aab8c47f50b [diff] |
Merge "Merge remote-tracking branch 'aosp/upstream' into master" am: 93c380660d am: e1c5d02191 am: ef0e54a10c Change-Id: I836f790f0a2b8274e10db828f9cb4a8a604c8e95
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.