commit | c067251da0d423e2062acf8caaa53b6c7226b3c8 | [log] [tgz] |
---|---|---|
author | Jaewoong Jung <jungjw@google.com> | Mon Jul 08 13:40:28 2019 -0700 |
committer | Jaewoong Jung <jungjw@google.com> | Mon Jul 08 14:07:45 2019 -0700 |
tree | db5e9aa641d13d60840e7ff867fd86cda3be5a28 | |
parent | 1589d6586b53b75c51fd443a144f4e5a6a71c308 [diff] |
Fix/improve comments on prepending/appending props Test: N/A Change-Id: Id95afbea7fbccddafb9f2f0e068967d5547cc469
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.