commit | de71320aa6484846d5727fe86d2f174d143841da | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Jan 10 17:09:30 2020 -0800 |
committer | Colin Cross <ccross@android.com> | Fri Jan 10 17:09:30 2020 -0800 |
tree | 0b66e95bcbd60b309d54a9f79be617326517f3f8 | |
parent | 40e4d10377ff21dea56a0d4040c1d44c4cb78d49 [diff] | |
parent | b6ebce2c2365b63ebee7cbb3f94f80eb47244ef9 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Fix reading absolute paths through OsFs Bug: 146437378 Test: m checkbuild Change-Id: Iabee4c296902a227def128b6285118de50917885
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.