commit | 71a8105b9ff8ae593629062ddc718dc039a09b45 | [log] [tgz] |
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author | Xin Li <delphij@google.com> | Wed Oct 30 11:46:28 2019 -0700 |
committer | Xin Li <delphij@google.com> | Wed Oct 30 11:46:28 2019 -0700 |
tree | c06164ba4b4fd1575418a2d3afe3b2f95bd498af | |
parent | 247a72401f5115b16e4165205cac25edafd757cb [diff] | |
parent | b26091a6a971e75ad3877e0d031a226fe7983a8a [diff] |
DO NOT MERGE - qt-qpr1-dev-plus-aosp-without-vendor@5915889 into stage-aosp-master Bug: 142003500 Change-Id: Ibe4664a09d99ab8be52fb2b35978e8cb686b6a6c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.