commit | 7ab9124b2775f951f96ecea4203913709238c3c4 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue Nov 07 14:50:05 2017 -0800 |
committer | GitHub <noreply@github.com> | Tue Nov 07 14:50:05 2017 -0800 |
tree | 20d1a1790287c48c0e163f2b4f6b8ad3aa6e5907 | |
parent | f393902342007ac9f225e04dc45787f9d27ec4c7 [diff] | |
parent | 5f03f11c0a84f43ee680a5e68503d6dc280601ca [diff] |
Merge pull request #183 from colincross/presingleton Add presingletons
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.