Iterate through modules directly

Instead of iterating through groups and then iterating through the
group's modules, iterate through the modules directly.  This will
allow circular dependencies between groups as long as the individual
modules don't have circular dependencies.  In order to maintain the
ordering of modules in a group, each module is considered to have
an implicit dependency on any earlier modules in the same group.

Change-Id: Ibce67167c7234db70ede0a6b5c2b43fb8e0bb05d
1 file changed
tree: 1d35da4c663d12d3dd2ea73103d430424da00fcf
  1. bootstrap/
  2. bpfmt/
  3. bpmodify/
  4. deptools/
  5. parser/
  6. pathtools/
  7. proptools/
  8. Blueprints
  9. bootstrap.bash
  10. build.ninja.in
  11. context.go
  12. context_test.go
  13. doc.go
  14. LICENSE
  15. live_tracker.go
  16. mangle.go
  17. module_ctx.go
  18. ninja_defs.go
  19. ninja_strings.go
  20. ninja_strings_test.go
  21. ninja_writer.go
  22. ninja_writer_test.go
  23. package_ctx.go
  24. README.md
  25. scope.go
  26. singleton_ctx.go
  27. unpack.go
  28. unpack_test.go
README.md

Blueprint Build System

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.