commit | 7f2b2d229b2772828dcad18c8e566188fb488c2b | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Tue Jul 18 23:57:34 2017 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Mon Jul 24 13:08:58 2017 -0700 |
tree | 0e469975ead13262b3d2e9e81ce1fe8e829b9e8f | |
parent | a1501b96ce025c66b2a981e76297f2af32f7072e [diff] |
Check for .bootstrap/build.ninja rebuilds too Change-Id: Ic77b216e7153365cc6b897aba4e72ceee750c05e
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.