commit | e412f09f7e15e9ec52ab242816fa70ddccb93aba | [log] [tgz] |
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author | colincross <github@colincross.com> | Mon Aug 15 12:22:37 2016 -0700 |
committer | GitHub <noreply@github.com> | Mon Aug 15 12:22:37 2016 -0700 |
tree | 43e70befe2f10bce6c14a1f79e79080f48b7363b | |
parent | 087b721ea8fa3a550b7b3445640b5f0dbdd812b7 [diff] | |
parent | badc8817fa6d9a683a2e966c338966ed0557ef70 [diff] |
Merge pull request #117 from colincross/variant Elide empty variations
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.