commit | 1131633cebd99118efe078b36bfaeedc362f03a4 | [log] [tgz] |
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author | Treehugger Robot <treehugger-gerrit@google.com> | Thu Feb 18 23:34:40 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Feb 18 23:34:40 2021 +0000 |
tree | f1cb9881c48b66c7cb8e38aa9d6ff3764b5d8080 | |
parent | c4f5f2ae7c433c572df806bd4325f78e7e539319 [diff] | |
parent | e3abb5ce41f6b4f8f7608a1e1a29389c30716105 [diff] |
Merge "Make bpfmt use exit codes even when reading from stdin." am: 0335565677 am: e3abb5ce41 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1592922 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: Id2d2d069e7c9c0280d45afc3e6205a74006bcd02
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.