commit | cefd278d3bc3e3ba744ab9aee4e9e3a11cba05d1 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Tue Feb 27 06:59:47 2018 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Tue Feb 27 06:59:47 2018 +0000 |
tree | 49e895294a2a9631c73cdc540091daac7b050626 | |
parent | ba14ce9712af37013fcf023fe1f3185e7a91e15f [diff] | |
parent | 97e117ccd584f45b4f02576e27cfa033baf4f490 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: da809330f8 am: 97e117ccd5 Change-Id: I56b1c2b9d48453c491f783250f42561dad2c3955
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.