commit | ba9a3b9ea887b49c97cb7821369293e4a519c692 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Fri Aug 14 23:00:02 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Fri Aug 14 23:00:02 2020 +0000 |
tree | f89f1442e3a9fe60febe109447cbdd2363b405f8 | |
parent | ec4ae78c095af17d7769b99e6c80b7dfc9f43d26 [diff] | |
parent | ce522b4826a11265409259a0696c073db20061c9 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: ce522b4826 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1401130 Change-Id: Ib14cd39cef93cefdcbcb78564767b936c77856af
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.