commit | 10c270fd5d02388e846d078a94268699246a6bcb | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Tue Jul 25 13:00:44 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Tue Jul 25 13:00:44 2017 +0000 |
tree | ea41740f5e60f7f4a75dec2e72a80df860df157f | |
parent | 0eb7ed380ced72501305b14db3111df05cfb1069 [diff] | |
parent | 7162736f530dca3371a9f94ea67b52f4096e35f3 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 9795c47773 am: 2e0f284f99 am: 0cf63c6723 am: 7162736f53 Change-Id: Ie99fc1f2420139ef0084dc1d7d7c73205d55ff60
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.