commit | 658e01c1d788e634729830449d111e951c88cd21 | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Sat Sep 21 08:17:02 2019 -0700 |
committer | GitHub <noreply@github.com> | Sat Sep 21 08:17:02 2019 -0700 |
tree | 3d51259cbc63de272936595136833011a70ee1e5 | |
parent | 87050d932769bb537d9546983c82ecce219cd7b2 [diff] | |
parent | 811381a585d30017e6f2df704d45e917d09879b8 [diff] |
Merge pull request #262 from skvadrik/master Added VisitDirectDeps* methods to SingletonContext.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.