commit | f20c9c39388ea0dcb6218b2c28bf94ce441f3c81 | [log] [tgz] |
---|---|---|
author | Liz Kammer <eakammer@google.com> | Mon Oct 05 17:08:52 2020 -0500 |
committer | GitHub <noreply@github.com> | Mon Oct 05 17:08:52 2020 -0500 |
tree | 07db4cbf9373def9478fd9199b1fa1b753995d69 | |
parent | a10477e361dab523e85ffcd7e6f9dc62a8369cf1 [diff] | |
parent | 2068e08a2c5c2d7db345f2a46c85509aebcfdf88 [diff] |
Merge pull request #324 from lizkammer/fix Correct bug in generating anonymous nested props
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.