commit | 8bb532fa1ea983166f07b4c7cb3de709687c8d6a | [log] [tgz] |
---|---|---|
author | jgennis <jgennis@gmail.com> | Mon May 11 14:58:36 2015 -0700 |
committer | jgennis <jgennis@gmail.com> | Mon May 11 14:58:36 2015 -0700 |
tree | 7da5bb9a2409044537d817497af146197a5ba025 | |
parent | f0545a48de5531ffd7a7aefd12c2390ec43e4ce9 [diff] | |
parent | 2939422b3e62df87d26582ab871e6d1984b31030 [diff] |
Merge pull request #22 from colincross/build Add support for build= magic variable to specify sub-Blueprints files
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.