commit | d7e36a2687ce7c7498fc3ce75694005df389e9c8 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Jan 25 16:32:12 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Mon Jan 25 16:32:12 2021 +0000 |
tree | 3b233e4c86fcd08c6408b05cc1cc5360db9c2b75 | |
parent | 6715ce49d59c96eb8a4fb8d65d64747aa1e12eb5 [diff] | |
parent | 3b6c68cd9e8e01e2f91e34e2d534e41fc6afbacc [diff] |
Merge remote-tracking branch 'aosp/upstream' am: 3b6c68cd9e Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1557081 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I468a1f890e0ff8122563edae6980f8b8180b5a3d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.