commit | cecffaf05e7fbb0fe0d450891939375a770acd4f | [log] [tgz] |
---|---|---|
author | Jaewoong Jung <gyias@users.noreply.github.com> | Mon Nov 18 18:16:30 2019 -0800 |
committer | GitHub <noreply@github.com> | Mon Nov 18 18:16:30 2019 -0800 |
tree | 5863c8495f72b5245b4168faed406a8d741ff809 | |
parent | eda08050f37590ae3e5fe0da7cb1d9888f893643 [diff] | |
parent | 10f27f8139d692f7b6e801cf8df691a10fe46469 [diff] |
Merge pull request #270 from jiyongp/replace_properties Slice properties can be replaced
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.