commit | f401db416d655b89946558931d6580c7556c85e5 | [log] [tgz] |
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author | colincross <github@colincross.com> | Tue Nov 03 14:42:24 2015 -0800 |
committer | colincross <github@colincross.com> | Tue Nov 03 14:42:24 2015 -0800 |
tree | 4b59d34d4545a3a14a35374ee49da9aa05a3d3d7 | |
parent | cd206b2ca09965d8aea6f56c4a2ee86cc0731419 [diff] | |
parent | a2ca92c9624fb090d24cde6e2ed8b5fb56546c9f [diff] |
Merge pull request #65 from colincross/propertyerrors Improve PropertyErrorf
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.