commit | 8f656270df6deda5137e6429b017762b033d2380 | [log] [tgz] |
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author | Xin Li <delphij@google.com> | Wed Aug 14 11:35:07 2019 -0700 |
committer | Xin Li <delphij@google.com> | Wed Aug 14 11:35:07 2019 -0700 |
tree | 95c4a9523457d2f0b437203e83e5646eac55f471 | |
parent | 076915c7daae463fd7190d8082788ef6efe5c4ed [diff] | |
parent | 4a68cb4a10ee112ca817a5a78ef371d5c43f29ae [diff] |
DO NOT MERGE - Skip qt-dev-plus-aosp-without-vendor (5713463) in stage-aosp-master Bug: 134405016 Change-Id: I3a642d601437cfc7deb70f5d85bc8085c55f0ab1
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.