commit | 91dc34a5634a7a901bdb8930f4a970511658b2b2 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Jul 01 10:34:32 2015 -0700 |
committer | colincross <github@colincross.com> | Wed Jul 01 10:34:32 2015 -0700 |
tree | 3f880712a1eb8eb8398401ddd88bfc55e7f76844 | |
parent | a745030a6c4a54b1865972e51987ada3c200b5d6 [diff] | |
parent | 23d7aa1b68c96e10d871ce8a06a8dca2c6d99a2f [diff] |
Merge pull request #39 from colincross/parse Refactor parsing to allow reuse
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.