commit | 9d536e88f962419583be0cdc2f9dda6b6e07ab0b | [log] [tgz] |
---|---|---|
author | Jeff Gaston <jeffrygaston@google.com> | Tue Dec 05 04:01:42 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Tue Dec 05 04:01:42 2017 +0000 |
tree | 7d6440c1524f0fb5bdbb1a074b31335a62a13fd1 | |
parent | de4ba79f4353f8416f66b59030f040d15ef41b7b [diff] | |
parent | d502dd58e025904c9c94249e09f17e4233c02d50 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 20eab856ab am: 28ffaa251a am: d502dd58e0 Change-Id: I0fd9901296bcb483182738de8917fcf3d4d72b8a
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.