commit | 52798022dbd1711ea9769f637b64cd9be45c7c95 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Oct 12 13:47:21 2016 -0700 |
committer | GitHub <noreply@github.com> | Wed Oct 12 13:47:21 2016 -0700 |
tree | 37b01c843a5d92d0cf77e67389c6a2b43c239140 | |
parent | 53d435759260d8ec789ae943cb18b0e186afa399 [diff] | |
parent | 9cfd198dd88927db0c6ac6717a055a59551455a3 [diff] |
Merge pull request #128 from colincross/name Modify module name handling
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.