commit | adccb7fccbe092c47a58c091693d3791eeeb83d5 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Apr 15 12:20:36 2015 -0700 |
committer | colincross <github@colincross.com> | Wed Apr 15 12:20:36 2015 -0700 |
tree | 64133a2c567e272c113e965c9f7f3bae89ee7be6 | |
parent | 75de3e8e1d4a939ef7d12875036df7360158aaaa [diff] | |
parent | 5bdb4ca1a5215ee5b1276865fcc7cf068ca0ced8 [diff] |
Merge pull request #19 from colincross/performance Performance improvements
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.