commit | f60525a63dec3cdf241756ce10a2ae4e78cc342d | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Wed Jul 19 18:48:01 2017 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Mon Jul 24 14:02:51 2017 -0700 |
tree | 1b10a1953d6241c11e6956da586df23bfafc41fc | |
parent | 91e2483024eae5d5dd87ae4376e4f5ad15b7b555 [diff] |
Mark intermediates as optional Instead of forcing things to be built alongside the primary builder, mark all packages and binaries as optional, unless they're explicitly marked as default. Change-Id: Ie53c90a01b41ce886d651f9aa4c4900d1edb0157
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.