commit | b0a40a717aa5c2faaea0c493a7d0398c9255528a | [log] [tgz] |
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author | Patrice Arruda <patricearruda@google.com> | Fri Mar 08 13:42:29 2019 -0800 |
committer | Patrice Arruda <patricearruda@google.com> | Fri Mar 08 14:17:43 2019 -0800 |
tree | fa723428deebcd4e2ac0bc5e5dfeea25ce08d4ba | |
parent | 5e9f9070d5eca7de4d136e6e828b3640cf26ed55 [diff] |
Moving the ParseBlueprintsFiles go comment in context.go. The go comment for the blueprint.Context.ParseBlueprintsFiles was actually place above the blueprint.Context.ParseFileList. Bug: N/A Test: N/A Change-Id: I065d2f6ec034c614e40de745931f4c87cdb73422
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.