commit | b67c1d433cf9359a4fb5e30babfa7df10c965bf0 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Sep 20 14:09:15 2017 -0700 |
committer | GitHub <noreply@github.com> | Wed Sep 20 14:09:15 2017 -0700 |
tree | 681b680bd1c4f25ed83ff6145ca11e3a52c77f77 | |
parent | 05dc49bcadf59252660610d52038f98c50db3d40 [diff] | |
parent | d40859438ebe92b256856999210a0fcced10bae5 [diff] |
Merge pull request #166 from colincross/create Add TopDownMutatorContext.CreateModule
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.