commit | b6c90239d601e7903028e0561ba601bc55fcfcbe | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Fri Feb 23 14:49:45 2018 -0800 |
committer | Dan Willemsen <dwillemsen@google.com> | Fri Feb 23 17:21:37 2018 -0800 |
tree | 00b657549ffc465ec8f5dc1502a4ca06778a85eb | |
parent | cd3b7aed33c64925b4771e9c6ed160b4e1042c61 [diff] |
Append / to directories in Glob results This makes it easy for users of Glob to detect whether the match is a file or directory. Doing the check at this level means that the filelist file used as a dependency will be updated if a directory is replaced with a file of the same name, or vice versa. Change-Id: I79ebba39327218bcdcf50b393498306119de9d6c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.