commit | 16b01609cee56ee32bca9935665a77f56aae4bf5 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Thu Feb 28 14:42:04 2019 -0800 |
committer | Colin Cross <ccross@android.com> | Thu Feb 28 14:42:04 2019 -0800 |
tree | e7daffaa826c2ee1bb39ca7d01f6da83765115e5 | |
parent | f7104c0ad658fb4d7824d97a2f1f2e6ec2ee888f [diff] |
Run go 1.11 and go 1.12 in travis Change-Id: If8d53ca83fb97cc6b68e3e5f4025119bb3ea2502
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.