commit | 53d563facbec5163fddb70e36f1c596e58c1a6df | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Mon Jul 24 20:28:40 2017 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Tue Jul 25 10:45:51 2017 -0700 |
tree | a4f1e2918477dd516cfb88cc44e4818ccf8668c5 | |
parent | f94ab1e486b81640e0a909c20cb6aa5ba7fa884e [diff] |
Fix build on Go 1.9 Change-Id: Ie471f396b22cd88104b4f05dbcf3677c7ffd5f08
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.