commit | d9bea8f9093b2ff1e2956a199a5d900359710752 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Sep 21 14:13:03 2018 -0700 |
committer | Colin Cross <ccross@android.com> | Fri Sep 21 15:55:06 2018 -0700 |
tree | 12893f9db50408130af55d454649c454f2da7fae | |
parent | e3b7ec32c9cc46198f4c3e1d8945f15c3530c2c6 [diff] |
Add OsFs tests for escaped globs Test: glob_test.go Change-Id: I18d5f0c1139c68eafe4993792e8640d2144d49e1
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.