commit | c91a354c0f1e73e8e7ac96ab4771bf5fe33ed4b3 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Fri Sep 06 19:59:27 2019 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Fri Sep 06 19:59:27 2019 -0700 |
tree | 607c33001212c999d7d77b5da7adaa389a039641 | |
parent | 2158103ede025b30df289e24ad884e8ad58ee2f8 [diff] | |
parent | 51f520ab73f77340a0802189642b6216867656c3 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: 979da91acc am: 6e1bcf0472 am: 51f520ab73 Change-Id: I1838744fc542804358a26685185a982500d57822
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.